Zikriansyah, Irfan Giantama (2025) Pengaruh Intensitas Bermain Game Online terhadap Agresivitas Verbal pada Remaja. Undergraduate thesis, Fakultas Psikologi Universitas Merdeka Malang.
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Abstract
The aim of this research was to determine the effect of the intensity of playing online games on verbal aggressiveness in adolescents. This research method uses quantitative, with a total of 100 respondents as young online game users in Palangka Raya. Determination of sampling using purposive sampling technique. The measuring instruments used were the intensity scale for playing online games (α = 0.632) and the verbal aggressiveness scale (α = 0.690). The data analysis technique uses simple linear regression and shows a result of 0.000 < 0.05 which can be interpreted as if there is an influence between the two variables. The results of data analysis prove that the coefficient of determination test table shows a value (R Square) of 0.582 (p=0.000) < 0.05. Based on these results, it can be concluded that there is an influence of 58.2% and the coefficient value of .838 indicates that there is a significant positive relationship between the intensity of playing online games and verbal aggressiveness. This means that the higher the intensity of playing online games, the higher the verbal aggressiveness. Conversely, the lower the intensity of playing online games, the lower the verbal aggressiveness.
| Item Type: | Thesis (Undergraduate) |
|---|---|
| Additional Information: | Irfan Giantama Zikriansyah NIM: 19090000144 |
| Uncontrolled Keywords: | Adolescents, Intensity of Playing Online Games, Verbal Aggressiveness |
| Subjects: | B Philosophy. Psychology. Religion > BF Psychology |
| Divisions: | Fakultas Psikologi > S1 Psikologi |
| Depositing User: | nata Natassa Auditasi |
| Date Deposited: | 10 Jun 2026 09:04 |
| Last Modified: | 10 Jun 2026 09:04 |
| URI: | https://eprints.unmer.ac.id/id/eprint/6082 |
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