Mahameru, Krisna Bayu (2023) Penerapan Apliksi Figma Dalam Perencanaan UI/UX Desain Apliksi Toko Kelontong Oni Telur Menggunakan Metode Design Thinking. Undergraduate thesis, Fakultas Teknologi Informasi Universitas Merdeka Malang.
Preview |
Text
HALAMAN AWAL.pdf Download (2MB) | Preview |
Preview |
Text
BAB I.pdf Download (2MB) | Preview |
|
Text
BAB II.pdf Restricted to Repository staff only Download (2MB) |
|
|
Text
BAB III.pdf Restricted to Repository staff only Download (2MB) |
|
|
Text
BAB IV.pdf Restricted to Repository staff only Download (2MB) |
|
|
Text
BAB V.pdf Restricted to Repository staff only Download (2MB) |
|
Preview |
Text
DAFTAR PUSTAKA.pdf Download (2MB) | Preview |
Preview |
Text
LAMPIRAN.pdf Download (2MB) | Preview |
Abstract
This study aims to apply the figma application in making a prototype of the oni egg grocery store application in the village of Musir Kidul, Rejoso, Nganjuk in order to increase sales, facilitate goods management, spending and also store sales income. Therefore, researchers provide a solution in the form of designing a shop application design. complete grocery and promotion with the presence of prototype designs and other application-based service facilities at the Oni Egg Grocery Store
| Item Type: | Thesis (Undergraduate) |
|---|---|
| Additional Information: | Krisna Bayu Mahameru NIM : 19083000194 |
| Uncontrolled Keywords: | Prototype, Figma, Store, Application |
| Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
| Divisions: | Fakultas Teknologi Informasi > S1 Sistem Informasi |
| Depositing User: | nata Natassa Auditasi |
| Date Deposited: | 14 Jul 2025 08:25 |
| Last Modified: | 06 Oct 2025 02:56 |
| URI: | https://eprints.unmer.ac.id/id/eprint/5456 |
Actions (login required)
![]() |
View Item |
Download Statistics
Download Statistics